Moderators: parametric, Derek, Saul, RudyB
Yeah, it is unfortunate that there is no indication (on screen or even in the PDF data list) of how many elements a sound uses. Though even then, it's tricky... a sound can have 8 elements and still only use up two instance of polyphony, if it never triggers more than two elements at a time (e.g. if it triggers different elements at different velocities or over different key ranges),
Yes. That's why, for example, you could have the strings volume down, play a chord, and then fade the strings in. The only way that can work is it it were actually "playing" the strings (too low for you to hear) all along, so that it was "there" to be faded in. If you're not going to need to fade a sound in under previously held keys, then as I mentioned in the other thread, don't merely bring the volume down, but actually mute the sound. Then you can use Scenes to switch among your sounds, and the ones you're not playing won't use any polyphony.tomsargentgcs wrote: ↑Sun Sep 27, 2020 12:18 pm I experienced this very thing. I have an MODX7. I believe when you add a layer or voice, it uses polyphonic whether the volume is up or down.
Every "single part" Motif XF Voice also exists in the MODX, so you can still layer those sounds as much as you could before. The multi-part sounds may sound better, but sometimes in subtle ways that shine when played solo, and may not necessarily be so noticeable when layered with 3 other sounds. So the strategy could be to stick mostly with the single-part sounds when doing lots of layering, and save the multi-part sounds for when a single sound will be more "exposed."javelin276 wrote: ↑Sun Sep 27, 2020 5:52 pm Yes, Yamaha got fancy with all the new voices in the MODX and went multi-part on a lot of them. They sound great, but they eat up a lot of polyphony. I have better luck doing multi-instrument multi-channel pieces when I use my Motif-XF, all of it's voices are single part. Yamaha should increase the maximum polyphony by a factor of 4 or more in the MODX so it can keep pace with the Motif it replaced.
This is indeed a interesting observation. The specs sheet would suggest that both boards should be able to handle min 128 AWM2 notes polyphony but the MODX is for sure scaled down in the sence hardware (one SWP70 tone generator vs two on the MONTAGE according to https://sandsoftwaresound.net/yamaha-modx-inside-stuff/ ) so the MONTAGE is more powerful as expected.Stevie18 wrote: ↑Sat Oct 03, 2020 2:30 am Still, I have a MODX and a Montage, and they behave differently for the same (copied) sounds. The MODX starts cutting off earlier than the Montage. That’s for pure AWM2 sounds, where in theory the polyphony should be the same. I cannot explain that except that polyphony on the Montage is actually more than promised - or MODX lower...
Stevie18 wrote: ↑Sat Oct 03, 2020 2:30 am I have a MODX and a Montage, and they behave differently for the same (copied) sounds. The MODX starts cutting off earlier than the Montage. That’s for pure AWM2 sounds, where in theory the polyphony should be the same. I cannot explain that except that polyphony on the Montage is actually more than promised - or MODX lower...
Here's another theory of pure speculation. Whether due to different processing power or other architectural differences, maybe the note stealing algorithms between the two are different, such that a dropped note due to insufficient polyphony is more noticeable on one than the other. The simplest algorithm for what to do when no polyphony is available to play a new note would probably be to drop the oldest note played (first in, first out)... which is not necessarily the note of least noticeable impact. A more sophisticated algorithm could (for example) take into account the volumes of the already-played notes, based on both their initial volume level and how much the volume of those notes may have already decayed (due to their envelope settings) by the time a note theft needs to occur. There are other factors that affect potential noticeability of a dropped note as well, e.g. how the keyboard tracks multiple reptitions of the same note (with the pedal down), or even how a note is harmonically related to other notes playing the same sound. I wouldn't expect differences between Montage and MODX in these areas, but it's not theoretically impossible.Macke wrote: ↑Sat Oct 03, 2020 10:40 am This is indeed a interesting observation. The specs sheet would suggest that both boards should be able to handle min 128 AWM2 notes polyphony but the MODX is for sure scaled down in the sence hardware (one SWP70 tone generator vs two on the MONTAGE according to https://sandsoftwaresound.net/yamaha-modx-inside-stuff/ ) so the MONTAGE is more powerful as expected.
If there only was a way of seeing how many notes are used. Anybody with the service manual at hand that can check?
EDIT: One way could be to create a performance with a number of sustained parts active to easily reach the limit by pressing enough keys and just calculate.
This is pure speculation on my part but there might also be some unforseen sw issue/bug introduced that make the polypony less than 128 in some circumstances. Without a method to check what is used then it might be quite hard to actually prove this and request a fix.
Modeling is a catch-all phrase for deriving your result through mathematical calculation. It can require small or large amounts of processing power, depending on what you're modeling, what your goal is, what the defined algorithms are. There have been modeled Hammond organ recreations for a long time even on relatively minimal hardware... it's relatively simply since the basic sound essentally consists of a combination of nine constant sine waves at variable volume levels. By comparison, there are, I believe, only three serious attempts at modeling piano currently available (Roland, Viscount, Pianoteq), all more recent developments that have required more hardware capability (and sometimes still employing samples as well), and all questionable as to whether they can come as close to an authentic simulation as a high quality sample set can (or as close to a real organ as a modeled organ can). As a rule, it looks like so far piano modeling requires more processing power but less RAM and/or storage than sampling.
Consider sharing the performance and an audio recording that demonstrates the issue. If possible also the corresponding recording of the MIDI events. If you do that, then people will be able to tell you why it is happening, and what you can do, so that it does not happen.
There's almost certainly nothing to fix, it's probably working as designed:boothepr wrote: ↑Mon Jul 08, 2024 7:27 am Its 2024 and I am having the same issue.
Whenever I layer piano, strings and pad, while using sustain pedal, playing all at the same time, the piano cuts out. I am very frustrated.
I have a MODX8+ and purchase it because of the increase in polyphony similar to Montage, which i thought would had fixed this issue. The issue persist. I have tried factory reset and it doesn't work. Is there a firmware upgrade to fix this?